Life Forge ORPG

Life Forge Forums

-New Swear Filter (optional. Turned on by default for the younger audience)

-Soot Knight Boss
-New Gear Sets
-New Cosmetics
-New Crafting Recipes

-Guardians have received a defense buff (+30%)
-Valor Strike buffed to 10/12/15 Vital (/'s represent skill ranks)
-Drain buffed to 5/6/8 Vital
-Spell Criticals are now based on the stat the Spell scales with
-Crush buffed to 3/5/8 Vital, 1/2/3s Stun

- N/A

-Buffs now give the proper defense buff
-Defense now displays properly in the Character window
-Your "Defense" may SEEM to be increased, but know that nothing but the number has changed. You have the exact same defense as before
-The "Reflect" mechanic now works properly against player attacks
-Npc Critical Algorithm now works as intended
-Damage counters will now display correct damage for PvP Spells/Skills
-Rare cases where low damage spells would heal the targeted player have been fixed
-Rare instances of seeing players as skeletons should be fixed
-New Combat Modifiers Page in Character Menu
-Gear can now have combat modifiers
-Spells can now critical strike
-Spells can now have Lifesteal
-You can now cast spells when moving
-Weapons now have the ability to scale with Willpower
-New "Block" Mechanic (see "Block" for details)
-New "Lifesteal" Mechanic (see "Lifesteal" for details)
-New "Spiritleech" Mechanic (see "Spiritleech" for details)
-New "Lethality" Mechanic (see "Lethality" for details)
-Cosmetic Slots (see "Cosmetics" for details)
-New PvP System (see "New PvP" for details)

-Resources now have a random health value between a set min and max health
-When gathering resources, you now have a chance (based on your Gathering skill level) to obtain double rewards
-If your trade overflows your inventory, your items that would have previously been lost are now sent to your bank. If your bank is full as well, you're told to contact a staff member

-Firefly Forests
-Draken Marsh

-New Crafting Tier (T5)
-New Blood Rewards
-New Honor Rewards
-Jungle Temple Re-Opened!
-New Necromancer Spell "Drain"

-New Skills/Spells
-New Drops/Rare Items

-Platinum Cosmetic Shop

-Some PvP Zones are no longer PvP Zones. We'll be introducing new PvP Zones to

replace the old ones before too long

-Camouflage nerfed. 5 Seconds taken off duration for all ranks
-Ranged Agility weapons damage scaling nerfed by 15%
-Wizard Spell damage buffed
-Necromancer defense buffed
-All bows now have an attack speed of 1.3s
-Crit Ratio changed slightly
-Dodge Ratio changed slightly
-Reflect Ratio changed slightly
-Added respective level reqs to Tools

-Oak Staff buffed. 0.3% Spiritleech
-Bronze Greataxe buffed. 1% Lethality
-Crypt Blade buffed. 5% Lifesteal
-Moonwidow Bow buffed. +1 damage
-Moonwidow Staff buffed. 0.5% Spiritleech, +1 damage
-Moonwidow Wand nerfed. -1 damage
-Iron Spear buffed. +1 damage
-Iron Jian nerfed. +0.3s
-Iron Estoc buffed. +1 damage
-Iron Greataxe buffed. 2.5% Lethality, -0.2s, +1 damage...
Hey guys!

So, after viewing the update video (found HERE) we want to know YOUR opinions on where to take PvP in Life Forge!

Option A. Make new offshoot maps that are rich in resources, bonus gold drops, and maybe even bonus exp. These new maps will be PvP focused.

Option B. Put it back to what it used to be! Open PvP is part of Life Forge!
(for those of you new to Life Forge, first of all, welcome! Second of all: PvP used to be located on several main pathways maps such as almost all of the Duskin Desert and the Delga Jungle Caves)

Personally we're leaning towards Option A, but we look forward to hearing your thoughts!​
Developer discussion was born from chance and opportunity taken by the community, with the purpose to let the developers know what is on its collective mind.
We discussed game health, class identity, re-balancing of items/classes, resources, combat and more.

Given the spectacular outcome from the previous discussions, the outpouring of support following said discussions and the yearning for more... we'll be holding said discussions on a timely schedule.

Developer Discussion returns every Wednesday @ the following time/date:

16:00 CET
22:00 GMT
16:00 EDT
07:00 AEDT
15:00 MDT
17:00 EST

The discussion will be held on discord Developer discussion channel.
To join the discord check our signature or click this link:


1. Please have your mic muted at all times unless prompted to speak. If a player speaks when not prompted to, the player will be muted by staff. They will then be un-muted when they're prompted to speak.

2. Request to a speak in the Developer discussions text channel. A queue will be created to prompt who the next speaker will be. Said queue will be constantly repeated to ensure 100% organization. Please inform Benjo, SkywardRiver, Nika, Rex, Xuven, Blue, Mixxarn, Zeta, or Rex if you'd like to be added to the queue.

3. Questions will be asked both in chat on the discord channel, and on the forum. Both chats will be recorded, and then cleared for the next Developer Discussion.

4. Respect everyone. Disrespectful actions of any kind, be that verbal or physical will result in a Server-wide Mute.

5. Everyone is entitled to their opinion. Scolding or complaining about another player's opinion will not be tolerated during Developer discussions.

6. Constant breaking of these rules will result in a warning. If the rules are then broken again, you will be banned from the discord....
We have changed cooking from requiring the cauldron to cook to now having a fire located outside the crafting houses. Also, experience gains have been removed from discovering new areas due to bug related issues. This is something that we might put back into the game but that hasn't been decided on yet.
  • "Permablind" has been fixed
  • IFrames when logging in have been increased
  • You can no longer message Global while in Jail
  • Stealth issues fixed
  • Increased Walk Speed
  • Increased Encumbered Speed
  • Increased Server Security
  • Guild Messages are now a separate color - As suggested by the community.
  • Mount Health no longer play a part in PvP. This may be changed.
  • Mounts can no longer be deposited into the bank if you are riding one.
  • Faster mounts will be recieving a health nerf
  • Slower mounts will be recieving a health buff
  • You can no longer register under names that contain offensive language
  • Hotbar descriptions no longer render off-screen
  • You can no longer cast spells when in a shop, bank, or in the middle of a trade
Here are the current packages available to be bought through donations! These are subject to change at any time. Once we've properly set up our Shop, most of the following will be available. Get the following benefits while you can!

Before purchasing any packages, we recommend reading the information contained within the 'Spoiler' at the bottom of this thread so you know exactly what you are paying for.

We do not issue refunds. Any case opened against Life Forge will result in loss of access to our services.


$1 - Special Thanks

$5 - Special Thanks, Founder Rank (Forum)

$10 - Special Thanks, Founder Rank (Forum), 1 x World Blessing

$15 - Special Thanks, Founder Rank (Forum), 1 x World Blessing, Founder's Mount, Membership

$30 - Special Thanks, Founder's Rank (Forum), 2 x World Blessing, Founder's Cape, Founder's Mount, Membership, 25 x Platinum (In-Game Currency)

$50 - Special Thanks, Founder's Rank (Forum), 3 x World Blessing, Founder's Cape, Founder's Mount, Membership, 50 x Platinum (In-Game Currency)

$65 - Special Thanks, Founder's Rank (Forum), 3 x World Blessing, Founder's Cape, Founder's Mount, Membership, 50 x Platinum (In-Game Currency), 3 x Stat Reset, 3 x Talent Reset, Adventurers Starter Pack.

$100 - Special Thanks, Founder's Rank (Forum), 3 x World Blessing, Founder's Cape, Founder's Mount, Membership, 75 x Platinum (In-Game Currency), 3 x Stat Reset, 3 x Talent Reset, Adventurers Starter Pack, Top Hat Raptor.

Members in-game get exclusive access to the Member's revive and future member only areas.
World Blessing: Gives the entire server 2 x the experience gain...​
  • Fixed some "connecting to server" issues
  • Upped player cap. If this preforms well we'll continue to up it.
  • Optimized Server Sided Code
  • Added a border with a close option to the Loading Screen
  • Silver Wind is now a Small AOE
  • Platemails got a small Defense Nerf
  • Shields got a small Defense Nerf
  • Life Spell Nerfed (Longer Cooldown, Higher SP Cost, Fewer Ticks)
  • You can now target yourself in Stealth
  • Mobs killed by you will now drop items visible only to you for the first 10 seconds
  • Blade Flurry Skill Nerfed Slightly (Higher SP Cost)
  • Previous 30% Defense Buff for Pages and Advancement Classes has been nerfed to 15%
  • Mount Timer changed from 3 seconds to 2 seconds
  • Skilling after level 30 will no longer grant EXP
  • You can now only request to Party with someone with a 5 level range of your Party's highest level
  • Changed food timer from 2 seconds to 2.5 seconds
  • Player Defense will now diminish PvP Skill damage
  • As a result of the above change, PvP Skill damage has been slightly buffed
You can also download this latest client to fix a few bugs (such as talent speccing in any resolution and getting stuck on "connecting to server")